![]() Note the drastic difference between NPCs and the PC: for the PC, each level takes more skill ranks than the level before did, while NPCs gain a linear (aside from rounding errors) number of skill points per level. Where Total Skill Points = (Level-1)*8 an NPC's skill points at level 1 are 15 (a game-wide constant) base, then modified by its race. Unlike with Attributes, an NPC is capable of "losing" or "gaining" skill points due to rounding a skill gains skill points in accordance with: This Skill Points = round(Total Skill Points * (This Skill Weight / Sum of Skill Weights)) However, on NPCs with a fixed low level, the displayed skills are adjusted taking into account racial skill bonuses, with only skills greater than 25 being shown. In the "Primary Skills" summary on individual NPC pages, skills with values of 3 or greater are normally emphasized in bold face, skills with a value of 2 are shown in normal font, and skills with a value of 1 or 0 are not listed.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |